Wiki source code of regeln

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1 1. (((
2 = ♟️ Schach KLOTZTEn — The Official Rules =
3
4 === 1. The Goal ===
5
6 You still have to **checkmate the enemy king**.
7
8 However, the game is not considered a victory unless the winning player also says:
9
10 >**„KLOTZTEN!“**
11
12 within 5 seconds of the checkmate.
13
14 === 2. The KLOTZ ===
15
16 Every player gets one special piece called the **Klotz**.
17
18 * The Klotz moves exactly **one square in any direction**.
19 * It cannot capture.
20 * It cannot be captured.
21 * If a piece tries to capture it, that piece must instead move backward one square.
22 * The Klotz may stand on occupied squares.
23 * Two Klotze may occupy the same square and are then considered **“Klotz-Brüder.”**
24
25 === 3. Klotzenschlag ===
26
27 Once per game, you may shout **“KLOTZENSCHLAG!”**
28
29 Every piece on a square adjacent to your Klotz is immediately moved one square away from it.
30
31 The king is not allowed to be moved by Klotzenschlag.
32
33 === 4. The Angry Pawn ===
34
35 Whenever a pawn reaches the fifth rank, it becomes **angry**.
36
37 An angry pawn:
38
39 * moves two squares forward,
40 * can capture backwards,
41 * and is worth **7 points** instead of 1.
42
43 === 5. The Completely Normal Bishop ===
44
45 The bishop behaves normally.
46
47 Except that every time it captures something, the player must make a **“pew pew”** sound.
48
49 Failure to do so means the capture is cancelled.
50
51 === 6. Horse Law ===
52
53 Knights are legally classified as **horses**.
54
55 If a knight captures the queen, the player must say:
56
57 >**„Mein Pferd!“**
58
59 If the opponent says **„Nein!“** before them, the capture is reversed.
60
61 === 7. The Emergency Rook ===
62
63 Once per game, a rook may activate **Emergency Mode**.
64
65 It can then move anywhere on the board in one move.
66
67 Afterward, it is permanently renamed **Gerhard**.
68
69 === 8. King Panic ===
70
71 If your king is placed in check, you may yell:
72
73 **“PANIK!”**
74
75 You then have exactly **three seconds** to move any legal piece.
76
77 If you cannot escape check, you lose.
78
79 === 9. Queen Tax ===
80
81 Every time the queen captures a piece, you must give your opponent **one imaginary euro**.
82
83 If you cannot afford it, your queen becomes a bishop for one turn.
84
85 === 10. Castling ===
86
87 Castling is allowed normally.
88
89 But you must announce:
90
91 **„UMZUG!“**
92
93 before moving.
94
95 If you forget, the king and rook swap their starting positions instead.
96
97 === 11. The KLOTZTEn Rule ===
98
99 At any moment during your opponent's turn, you may point at the board and say:
100
101 >**„Das ist aber ziemlich geklotzt.“**
102
103 Your opponent must then explain why their last move was strategically correct.
104
105 If their explanation is bad, they lose **one Klotz Point**.
106
107 === 12. Winning ===
108
109 You win by:
110
111 * checkmating the king, **and**
112 * shouting **“KLOTZTEN!”**
113
114 If both players checkmate each other's kings simultaneously, the game is declared a:
115
116 == **KLOTZ-KATASTROPHE** ==
117
118 and nobody wins.
119
120
121 )))