Wiki source code of regeln
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2.1 | 1 | 1. ((( |
| 2 | = ♟️ Schach KLOTZTEn — The Official Rules = | ||
| 3 | |||
| 4 | === 1. The Goal === | ||
| 5 | |||
| 6 | You still have to **checkmate the enemy king**. | ||
| 7 | |||
| 8 | However, the game is not considered a victory unless the winning player also says: | ||
| 9 | |||
| 10 | >**„KLOTZTEN!“** | ||
| 11 | |||
| 12 | within 5 seconds of the checkmate. | ||
| 13 | |||
| 14 | === 2. The KLOTZ === | ||
| 15 | |||
| 16 | Every player gets one special piece called the **Klotz**. | ||
| 17 | |||
| 18 | * The Klotz moves exactly **one square in any direction**. | ||
| 19 | * It cannot capture. | ||
| 20 | * It cannot be captured. | ||
| 21 | * If a piece tries to capture it, that piece must instead move backward one square. | ||
| 22 | * The Klotz may stand on occupied squares. | ||
| 23 | * Two Klotze may occupy the same square and are then considered **“Klotz-Brüder.”** | ||
| 24 | |||
| 25 | === 3. Klotzenschlag === | ||
| 26 | |||
| 27 | Once per game, you may shout **“KLOTZENSCHLAG!”** | ||
| 28 | |||
| 29 | Every piece on a square adjacent to your Klotz is immediately moved one square away from it. | ||
| 30 | |||
| 31 | The king is not allowed to be moved by Klotzenschlag. | ||
| 32 | |||
| 33 | === 4. The Angry Pawn === | ||
| 34 | |||
| 35 | Whenever a pawn reaches the fifth rank, it becomes **angry**. | ||
| 36 | |||
| 37 | An angry pawn: | ||
| 38 | |||
| 39 | * moves two squares forward, | ||
| 40 | * can capture backwards, | ||
| 41 | * and is worth **7 points** instead of 1. | ||
| 42 | |||
| 43 | === 5. The Completely Normal Bishop === | ||
| 44 | |||
| 45 | The bishop behaves normally. | ||
| 46 | |||
| 47 | Except that every time it captures something, the player must make a **“pew pew”** sound. | ||
| 48 | |||
| 49 | Failure to do so means the capture is cancelled. | ||
| 50 | |||
| 51 | === 6. Horse Law === | ||
| 52 | |||
| 53 | Knights are legally classified as **horses**. | ||
| 54 | |||
| 55 | If a knight captures the queen, the player must say: | ||
| 56 | |||
| 57 | >**„Mein Pferd!“** | ||
| 58 | |||
| 59 | If the opponent says **„Nein!“** before them, the capture is reversed. | ||
| 60 | |||
| 61 | === 7. The Emergency Rook === | ||
| 62 | |||
| 63 | Once per game, a rook may activate **Emergency Mode**. | ||
| 64 | |||
| 65 | It can then move anywhere on the board in one move. | ||
| 66 | |||
| 67 | Afterward, it is permanently renamed **Gerhard**. | ||
| 68 | |||
| 69 | === 8. King Panic === | ||
| 70 | |||
| 71 | If your king is placed in check, you may yell: | ||
| 72 | |||
| 73 | **“PANIK!”** | ||
| 74 | |||
| 75 | You then have exactly **three seconds** to move any legal piece. | ||
| 76 | |||
| 77 | If you cannot escape check, you lose. | ||
| 78 | |||
| 79 | === 9. Queen Tax === | ||
| 80 | |||
| 81 | Every time the queen captures a piece, you must give your opponent **one imaginary euro**. | ||
| 82 | |||
| 83 | If you cannot afford it, your queen becomes a bishop for one turn. | ||
| 84 | |||
| 85 | === 10. Castling === | ||
| 86 | |||
| 87 | Castling is allowed normally. | ||
| 88 | |||
| 89 | But you must announce: | ||
| 90 | |||
| 91 | **„UMZUG!“** | ||
| 92 | |||
| 93 | before moving. | ||
| 94 | |||
| 95 | If you forget, the king and rook swap their starting positions instead. | ||
| 96 | |||
| 97 | === 11. The KLOTZTEn Rule === | ||
| 98 | |||
| 99 | At any moment during your opponent's turn, you may point at the board and say: | ||
| 100 | |||
| 101 | >**„Das ist aber ziemlich geklotzt.“** | ||
| 102 | |||
| 103 | Your opponent must then explain why their last move was strategically correct. | ||
| 104 | |||
| 105 | If their explanation is bad, they lose **one Klotz Point**. | ||
| 106 | |||
| 107 | === 12. Winning === | ||
| 108 | |||
| 109 | You win by: | ||
| 110 | |||
| 111 | * checkmating the king, **and** | ||
| 112 | * shouting **“KLOTZTEN!”** | ||
| 113 | |||
| 114 | If both players checkmate each other's kings simultaneously, the game is declared a: | ||
| 115 | |||
| 116 | == **KLOTZ-KATASTROPHE** == | ||
| 117 | |||
| 118 | and nobody wins. | ||
| 119 | |||
| 120 | |||
| 121 | ))) |